Here is the list of items availlable without cheating in Diablo multiplayer:

Hellfire items

And there are the stats of the best uniques:

Melee weapons Bows Armors
swords

Wizardspike:

+15% resist all

+35 mana

+15 to magic

+25% to hit

(dagger)




Doombringer

+250% Damage

+25% to hit

-25 life

-5 to all attributes

-20% light radius

(Bastard sword)


The Grizzly

+200% damage

+20 to strength

-5 to vitality

High durability

Knocks target back

(Two-handed sword)


The grandfather

+70%damage

+20% to hit

+5 to all attributes

+20 life

One handed sword

(Great sword, probably the best sword in the game)



Maces

Dreamflange

+30 to magic

+50 mana

+50% resist magic

+20% light radius

spells are increased 1 level

(Mace)


The Cranium Basher

+20 points damage

+15 to strength

Indestructible

+5% resist all

-150 mana(glurps!)

(Maul)




The Celestial Star

No strength requirement

+20% light radius

+10 points damage

-8 AC

(Flail)


Schaeffer's hammer

-100% damage

Lightning hit damage:1-50

Hit points:+50

Chance to hit:+30%

Resist lightning:MAX

+10% light radius

(War hammer)

Bows

Eaglehorn

+100 % damage

+50 % to hit

+20 to dexterity

indestructible

(Long battle bow/Short war bow)



Windforce

+200% damage

+5 to strength

Knocks target back

(Long war bow)






Flamedart

Fire arrows damage 1-6

Fire hit damage 1-6

Chance to hit +20%

Resist Fire +40%

(Hunter's Bow)


Fleshstinger

+15 to dexterity

to hit: +40%

+80% Damage

High Durability

(Long Bow)





The Needler

1-3 Unusual Item Damage

Fast attack

Chance to hit +50%

(Short Bow)



Shields

Stormshield

AC:40

+4 damage from ennemies

Indestructible

Fast Block

+10 to strength

(Gothic shield/Tower shield)


Holy defender

AC:15

-2 damage from ennemies

fast block

High durability

Resist fire:+20%

(Large shield)



Helmets

Royal circlet

AC:40

+10% light radius

+40 mana

+10 to all attributes

(crown)


Thinking cap

AC:1->5

+2 levels to spells

+30 mana

+20% resist all

Durability:1/1(=>Go on hidden shrines)




Armors

Demonspike coat

Indestructible

+10 to STR

Armor class 100

+50% Resist Fire

-6 damage from ennemies

(Full Plate Mail)


Naj's Light Plate

Spells are increased 1 level

No strength requirement

Armor Class:40->50

+5 to Magic

+20 Mana

+10% Resist All

(Plate Mail)


Sparking Mail

Lightning Hit Damage:1-10

Armor Class 30

(Chain Mail)




Nightscape

Armor:15

-40% Light Radius

+20% Resist All

Fastest hit recovery

+3 to Dexterity
(Cape)

Staves

Rod of Onan

50 Golem Charges

+100% Damage

+5 to All

(War Staff)








Mindcry

Spells are increased 1 level

+15% Resist all

69 Guardian Charges

+15 to Magic

(Quarter Staff)


Naj's Puzzler

57 Teleport Charges

+20% Resist All

-25 Life

+20 to Magic

(Long Staff)





The Protector

Armor: 40

-5 damage from ennemies

+5 to Vit

86 healing charges

Attacker Takes 1->3 damage

All other items aren't interesing.

Demonspike coat is a full plate

Gnarled root is a club/spiked club

Dreamflange is a mace

Lightforge is a mace only availlable in the spawn

How to see if an item is hacked?

When an item doesn't come from a monster you killed, just check these points:

-Indestructible items can only be - Of the ages, rings, or some uniques.These uniques are:

-Stormshield

-Eaglehorn

-Wicked Axe

-Demonspike coat

-Hammer of Jholm

-The Cranium Basher

-Dragon's Breach

-Messerchmidt's Reaver.

All other items cannot be found indestructible.However their durability can be hightened if you go on hidden shrines.

-Thinking cap is always found with 1/1 in durability.This durability can be hightened on hidden shrines but must always end in N1/N1.

-To make an item indestructible, it must end in N5/N5: so as hidden shrines always increase of 10/10 you can reach 255.
Other items will make a 8-bit turn and will get back to 3/3 or 4/4.

-Maximum in +% item damage can be obtained with Merciless and king's.This maximum is 175%

-Maximum in +% to hit can be obtained with Strange.This maximum is 150%

-The maximum +X points to damage can only be obtained with slaughter.This maximum is 20

A weapon base damage cannot be modified in multi player.
There are nether gloomy shrines nor weird shrines in multiplayer.Some items have also magic restrictions.

And here is the list of the item damage and their restrictions:

Swords:
Dagger 1-4 ; Short sword 2-6 ; Sabre 1-8 ; Scimitar 3-7 ; Blade 3-8 ; Falchion 4-8 ; Long sword 2-10 ; Claymore 1-12 ; Broad sword 4-12 ; Bastard sword 6-15 ; Two-handed sword 8-16 ; Great sword 10-20
Restrictions:heavens, sorcery,NO HIT RECOVERY IMPROVE,vigor,NO ARMOR IMPROVE,NO SPELL STORED

Axes:
Small axe 2-10 ; Axe 4-12 ; Large axe 6-16 ; Broad axe 8-20 ; Battle axe 10-25 ; Great axe 12-30.
Restrictions:same as swords

Maces:
Club 1-6 ; Spiked club 3-6 ; Mace 1-8 ; Morning Star 1-10 ; War hammer 5-9 ; Flail 2-12 ; Maul 6-20
Restrictions:same as swords

Staves:
Short staff 2-4 ; Long Staff 4-8 ; Composite staff 5-10 ; Quarter Staff 6-12 ; War Staff 8-16.
Restrictions:Staves are always two-handed,No strength increase,No dexterity increase,No Vitality increase, No alone % To hit increase,No alone % Damage increase, no +N to every attributes.

Bows:
Short bow 1-4 ; Long Bow 1-6 ; Hunter's bow 2-5 ; Composite Bow 3-6 ; Short battle bow 3-7 ; Long Battle bow 1-10 ; Short war bow 4-8 ; Long war bow 1-14.
Restrictions:heavens,giants,sorcery,vigor,No +% to hit increase at the same time as +% damage increase,NO SPELL STORED,Obsidian.

Rings restrictions:Obsidian , gold.

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